Hello! I'm Franz Mühringer, a **Senior Product Experience Designer at Dynatrace** and a graphic designer passionate about turning ideas into captivating visual experiences.
My educational journey at the Universität für angewandte Kunst honed my skills in graphic design, advertising, and various creative tools, including Cinema 4D, Blender, After Effects, and Figma. My academic path focused on fostering innovation through collaborative interdisciplinary projects.
Currently, I am working as a Senior Product Experience Designer at Dynatrace, focusing on Artificial Intelligence (AI) and SaaS. Previously, I gained valuable experience at Alpine Metal Tech as an UI/UX Designer & Software Developer. This role allowed me to lead UX/UI design, manage projects, and create a UI library in C# and Figma.
As a self-employed professional and co-founder at HYPHE OG, I've had the privilege of serving clients such as SONY Music and the SLASH Filmfestival. My commitment to excellence has earned me awards, including European Design Award Silver and ADC Bronze. Beyond work, I find joy in cycling, hiking, films, and craftsmanship.
If you're seeking a creative collaborator or want to discuss design and technology, don't hesitate to reach out to me or connect with me on LinkedIn.
Seit meiner Kindheit habe ich diesen Drang, Dinge zu verbessern. Sei es das erste Fahrrad, bei dem ich die Bremsen geölt habe, um schneller zu werden oder gestern, als ich versucht habe, den Einkauf mit nur einmal gehen in die Wohnung zu bringen. Über die Zeit habe ich erkannt, dass nicht alle Ideen gut sind. Weshalb ich seit dem immer zusammengeknülltes Papier am Schreibtisch 'liegen habe. Es erinnert mich täglich daran, Ideen zu verwerfen, egal, ob gut oder schlecht, denn es geht besser. Und genau dieser Verbesserdungsdrang haben mich zu diesem Schreiben gebracht – zu dir lieber Julius. Aber wo sollen wir nur anfangen? →
Graphic Design & Advertising (Mag. art.)
Conceptualization, Copywriting, Marketing, Design Management, Cinema 4D, Blender, After Effects, Figma
Completed my Master of Arts (Mag. art.) in Graphic Design and Advertising, focusing on collaborative interdisciplinary projects.
Grafik Kolleg & Meisterklasse
InDesign, Photography, Illustrator, XD, Prepress, Flinto, Sketch
Here, I acquired the fundamentals of creative methods for systematic idea development, design process workflows, and data preparation.
Civil Service
Community Support, Teamwork, Public Engagement
During my civil service, I engaged in community support activities that emphasized teamwork and public engagement. It was a rewarding experience that taught me the value of service to others.
Media Engineering
C, Java, HTML, JS, CSS, Electronics
This is where I first encountered design and technology. As a final project, I collaborated with a friend to develop a web app that allowed real-time collaborative sketching in the browser and management of personal sketchbooks.
Senior Product Experience Designer
AI, SaaS, Experience Design
Shaping the future of AI and SaaS through user-centric design solutions.
UI/UX-Designer / Software Developer
UI Library, C#, UX/UI, Figma
Responsible for control system designs, UX research, and establishing a unified Figma UI library implemented in C#.
Co-Founder / Creative Direction
Project Planning, Client Acquisition, Conceptualization
Co-founded HYPHE, serving clients like SONY Music, the SLASH Filmfestival, and Padre Azul.